The promise
One short countdown, one escalating chaos loop, and a clear score at the end.
Cause maximum damage before the timer hits zero in a chaotic browser micro-game built for fast replay.
One short countdown, one escalating chaos loop, and a clear score at the end.
This page is a public placeholder that reserves the route before gameplay ships.
Prototype the 15-second loop, score system, and restart flow after the brand shell is deployed.