First Nexmoot game

Ruin the World in 15 Seconds

Cause maximum damage before the timer hits zero in a chaotic browser micro-game built for fast replay.

The promise

One short countdown, one escalating chaos loop, and a clear score at the end.

Phase 1B scope

This page is a public placeholder that reserves the route before gameplay ships.

Next build step

Prototype the 15-second loop, score system, and restart flow after the brand shell is deployed.